Tag Archives: technology

Why Is The World of Beta Prime Not As Futuristic As Most SciFi Worlds?

If the movie or TV rights to The Predator and The Prey were purchased, would Capital City look like some fantastic, futuristic vision of urban life?

Probably not.

Parts of the Capital City would certainly appear as if they came from the wildest dreams of architectural fantasy. Certainly the Northwest Quadrant, where the wealthy and politicians make their homes, would appear to be futuristic. The Northeast Quadrant, with its industry, upper middle class and the SpacePort terminal would look futuristic.

But what about the Southern Quadrants? Where the poor and working class live?

Picture the tenements of North American industrial cities, where instead of brick and mortar, the buildings are converted containers left over from colonization with plastisteel facades. Buildings would have the same design and construction as the poured concrete buildings built in the former Soviet Union and Eastern Europe. Ugly, cheap to build and made for those considered beneath the ruling elite.

Hovercars require some type of fixed path to travel on requiring roads to be constructed. Perhaps the only advantage of a hovercraft over a wheeled vehicle is the roads will last longer.

There is very little that is truly new. Ideas are recycled all the time. Joe’s Restaurant, with its cliche neon lights, Classic Rock decor and North American comfort food, plus whatever the locals consider solid fare, is an example of retro styling and architecture some 500 years in the future.

Besides, Joe’s is home away from home. It’s an interesting place like Rick’s Cafe American of Casablanca fame is. The locals gather at Joe’s as do all sorts of interesting denizens of Capital City.

Old technology that works fine will be used on many Alliance worlds. As they say, if isn’t broken, there is no need to fix it. Railroads as we know them today, steel wheels on steel rails, are still used on many worlds where issues of climate and expense of construction and maintenance prevent the successful use of more “modern” technologies like Maglev Trains.

On a world like Beta Prime, a visitor would find a curious mix of the old, albeit updated, technology with the new. Soldiers and police would carry modern energy weapons with a variety of capabilities. Some soldiers and police prefer old school projectile weapons. As Inspector Sullivan constantly tells the pup Josephson, “a big exit wound is one way to make sure the perp stops shooting back.”

Fashion is one area where futuristic designs do make sense on a world like Beta Prime. But then again, what has come before often makes its way back through the fashion world. A tourist could expect to see the miners and industrial workers to be dressed in typical coveralls, designed both to protect the worker and keep the worker warm in the freezing environment of Beta Prime.

White collar workers, particularly the so-called elite and politicians would be those more inclined to wear the more daring fashion designs. Middle and working class fashions on Beta Prime tend to resemble those found in the 1940s and 50s with updates in materials. Life is dreary for many on the planet and the dark browns, blacks and blues of clothing reflect this aspect of life.

Classic styles, such as pin stripe suits, tailored to fit perfectly, never go out of style, regardless of the century, planet or city.

Other worlds, with different climate or life support needs, will have different levels of technology. Life on a moon, such as the two moons of Beta Prime, Serenity and Persephone, with no atmosphere, requires a more futuristic vision of the structures. The same is true of a colony on an asteroid of the space station serving as the terminal for large starliners and space freighters.

Why is the world I created for Inspector Sullivan and his companions to inhabit a mix of such commonly found items from today and the hoped and dreamed for technology of tomorrow? Because it is the way man does things.

We still make furniture from wood don’t we?

Still, if you look around, there is plenty to find that is not what one would expect to see in a city today.

Take Sarah. When was the last time you saw a human clone?

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